Category Archives: Uncategorized

Horsing around

If the The Register can report on dubious self-reported claims of people-spotting in Google Earth, then we here at Ogle Earth are perfectly happy to link to Kiwi horse-spotting stories in Google Earth. Much more charming, that.

(Finding the picture in the Kiwi horse story on Google Earth would make a good puzzle for GoogleEarthing. Previous Register spotting story here. )

Sketchup for Mac plug-in (plus eye candy)

SketchUp is a 3D authoring tool for both Mac and Windows. A few months ago, a plug-in was released that made it easy for Windows versions of the application to export objects to Google Earth. Now the Mac version is out too.

acro.jpgWhile the plug-in is only useful to SketchUp users, all Google Earth users can display the exported files. Some of the more impressive examples are available for download at the bottom of the plug-in page. (My favorite: the Acropolis [KML])

[Via Make blog]

New Google Earth blog

There’s only three posts so far, but one of them turns this new Google Earth blog into a must-see. Mart√≠n Cadirola’s Using Google Earth for Earth Science and Remote Sensing exists “to get my fellow colleagues at NASA and other organizations and agencies acquainted with Google Earth and its potential for integrating, visualizing and collaborating information.”

antarct.jpgAnd how. Mart√≠n posts a few “samples of KML files” in this post. The last one, Orbital satellites [KML] contains an orbital snapshot of every satellite I’ve ever heard of, and plenty of other ones too. It looks gorgeous. It’s not live, but it could be, and as such it works well as a lovely piece of eye candy and as proof of concept.

In this post Martín links to a PowerPoint presentation online that he used to introduce Google Earth as part of a pitch by his company to help NASA use the application to visualize their mountains of data. The possibilities he outlines seem broad indeed.

Usage notes for Google Earth Mac 3.1.0527 Beta

The Mac version of the best free software released this side of the millenium is now out, just a little over six months after it was first released for free on Windows. First impressions are that Google Earth Mac is a very solid beta. There are a few features pared from the Windows version, but none that dent the enjoyment or its usability. And I think the Mac version looks better than the Windows version, with the bright “Googley” colors on the panels replaced by a much cooler light blue (official screenshot).

blueish.jpg

Who is it for?

Amazingly, minimum specs are listed as a 600Mhz G3 with 128MB RAM and 16MB of VRAM, though you need OS X 10.4. (Can OS X 10.4 even run on 128MB RAM?). Google promises (in the release notes) that future versions will run on 10.3.9. Recommended specs are a G4 at 1.2Ghz or faster with 512MB RAM and 32MB VRAM.

So, what works?

I’ve thrown all manner of KML files at it, including some of the biggest baddest ones I could find, as well as large overlays, complex network links and 3D models, and they all work flawlessly (with one exception).

Google’s own 3D-buildings layer renders fine; you can email placemarks and images, use the measuring tool, contribute to Google Earth Community, do location searches and get playable directions, just as with the Windows version. All the layers you find in the Layers panel in the Windows version are available on the Mac version as well, including those from National Geographic.

What’s not included?

There is no embedded browser option. Instead, links lead to your default external browser. Google says (in the release notes) that browser integration is on its way. (BTW, Firefox is smart enough to open KML and KMZ files automatically in Google Earth, while Safari is not.)

GPS, Path, and Polygon are not available in the menus, because these are Plus and Pro features, and those versions are not available yet. Google says, however, (yes, in those rather helpful release notes) that Plus and Pro versions are on their way.

The other things that currently aren’t possible but which Google says soon will be are full-screen mode and the ability to use Gmail to send pics and placemarks instead of your default mail client.

Preferences

In the preferences panel, virtually all preferences are exactly replicated from the Windows version. (One exception is that you can’t choose your display fonts on the Mac version.)

With those exceptions noted, the Mac and PC versions are feature identical.

Further observations

In the Search panel, what’s called “Local Search” on the Windows version becomes “Find businesses.”

There are a few cosmetic glitches I noticed, but no showstoppers, and they’re listed in the release notes. These notes also offer workarounds for older graphics cards, and offer tips on setting your ideal cache size.

For geeks

There is no Applescript support yet, though I’m told it is something that is being worked on (and the application does list itself as Apple scriptable, though there is no AppleScript dictionary when you go looking.)

This version is not a universal binary, but it runs on Rosetta (albeit slowly, I am told). There is a universal binary version in the works.

This application was developed on Qt, the cross-platform development platform (as first noted here). I assume this means the Linux version is not too far behind.

Google Earth for Mac will obviously not play nice with web applications that require Microsoft’s ActiveX or which hack the Windows application for scriptability, so no GlobeGlider for the Mac.

The only way I’ve gotten Google Earth Mac to crash is by having it try to access a password-protected KML file, just like the one Jason Birch posted in his comment on a recent Ogle Earth article about whether you can password-protect KML files. I suspect it’s because the Mac version doesn’t have a built-in browser yet.

wonky.pngAnd finally, a pet peeve: This wonky button.

[Update: 21:17 UTC: The release notes and the Google Earth download site differ somewhat in the recommendation for what is the minimum spec. On the site FAQ, “500Mhz” (I presume from a G4) and 256MB RAM are considered a minimum for the Mac.]

Google Earth out of beta (!)

The official Google blog explains why the Google Earth site lost its “beta” sign a few minutes ago:

Our eldest, Google Earth for the PC, is officially leaving beta status today, and we couldn’t be more pleased. For those of you who downloaded early, upgrade to the latest and discover Google Earth all over again.

[Update 21.27 UTC: Frank notes on Google Earth Blog that the current version for the PC released November 18, version 3.0.0762, has been rechristened as the first non-beta.]

Garmin announces GPS product support for Macs

Mac users have always had slim pickings when it comes to GPS devices and drivers.  That will soon change because the highest profile GPS device maker, Garmin, has just announced it is going to start supporting Macs across its line of GPS devices and applications. Here is the press release. Some highlights:

Beginning in spring 2006, Garmin will offer a Mac version of its popular Training Center software. Used with Garmin’s line of Forerunner and Edge series of fitness products, the Training Center software lets users plan and analyze workouts. […] Also in spring 2006, Garmin will make the Motionbased.com upload interface Mac compatible. […] By the end of 2006, Garmin intends to have made all its popular hardware and software applications Mac OS X compatible.

[Update 2006-01-11: In the rush to report on Google news yesterday, I forgot to add the punchline to this post. Motionbased and Garmin’s other products support Google Earth, so this means that Mac users will be able to benefit from both Garmin and Google’s efforts to bring GPS to the Mac.]