This is precious, if geeky: Developers at Eyebeam have come up with a way of capturing 3D objects from mainstream 3D Windows applications (like Half Life and World of Warcraft) and then reusing these data objects, either in Google Earth, 3D printers, or in 3D manipulation applications like Maya. The software package that does this is called OGLE (OpenGL Extractor) and the website highlighting the technology likens the process to making a 3D screen grab.
Visit the site and you’ll find a Second Life avatar transposed onto Google Earth’s
Manhattan San Francisco(?), where it is playing Godzilla.
It can only be a matter of weeks (?) before somebody ports King Kong’s likeness to Google Earth’s Empire State Building as a KML file. Right?
(Oh, and somebody was wondering if there is a way of capturing objects from Google Earth’s own 3D buildings layer. The answer to that turns out to be Yes.)